BA (Hons.) Game Art Design
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time, Part-time |
Duration | 3 years |
Intakes | September |
Tuition (Local students) | Data not available |
Tuition (Foreign students) | RM 200,041 |
Admissions
Intakes
Fees
Tuition
- Data not available
- Local students
- RM 200,041
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
A good portfolio and normally:
- Art and Design Foundation or
- 260 points with a minimum of 160 points from 2 full A levels and including grade C in Art and Design (AS/A level) or
- National Diploma MMM or
- International Baccalaureate: 28+ Points
*Five GCSEs grades A* - C including English Language or Literature at grade C or above.
*We also accept the BTEC First Diploma plus two GCSEs including English at grade C or above
Interview and Portfolio
- UK applicants with relevant qualifications will be asked to show their work portfolio to an open day and interview
- Overseas applicants will be invited to send samples of their work
International Students
- If English is not your first language an IELTS score of 6.0 or equivalent when you start the course is essential. English Language tuition, delivered by our British Council accredited Centre for English Language Learning, is available both before and throughout the course if you need it.
Curriculum
Year One:
- Critical Studies
- Visual Design
- Game Production
Year Two:
- Critical Studies
- Visual Design
- Game Production
Year Three:
- Game Production, Professional Briefs
- Game Production, Personal Project