Bachelor of Interactive Media (Game Development)
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time |
Duration | 3 years |
Intakes | January, March, May, July, August, November |
Tuition (Local students) | Data not available |
Tuition (Foreign students) | RM 129,018 |
Admissions
Intakes
Fees
Tuition
- Data not available
- Local students
- RM 129,018
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
Higher Education Courses
- Completion of High School (NSW) Year 12 or equivalent.
- Sucessful admission interview with optional submission of portfolio.
Vocational Education Courses
- Completion of High School (NSW) Year 12 or equivalent.
- * Alternative pathways available, please contact AIT’s marketing team.
International students from non-native English speaking countries require evidence of:
- Bachelor degree applicants: IELTS 6.0 or equivalent.
- Diploma applicants: IELTS 5.5 or equivalent.
Curriculum
Year 1
- Concept art illustration
- Digital images
- Pre-production
- Animation
- Design principles
- Reading cinema
- Digital pathways
- Game design
Year 2
- 3D Introduction
- 2D Interactivity
- Introduction to Web
- UX/UI
- Virtual Worlds
- 3D Modelling
- Game Development
- Game assets
Year 3
- Adv Web (Scripting)
- Advanced game development
- Motion Capture
- Advanced 3D animation
- Media Interaction 1
- Portfolio
- Advanced Game Project
- Advanced Game Project