BSc (Hons) in Software Engineering

Course overview

Statistics
Qualification Bachelor's Degree
Study mode Full-time
Duration 3 years
Intakes March, July, September, November
Tuition (Local students) RM 100,100
Tuition (Foreign students) RM 109,850

About

This course provides an opportunity for students to be familiar with the tools and rigorous methodologies used to develop mission-critical and safety-critical software systems. Students will be equipped with the ability to critically evaluate design paradigms, languages, algorithms, and techniques used to develop large-scale and complex software systems.

 

Admissions

Intakes

Fees

Tuition

RM 100,100
Local students
RM 109,850
Foreign students

Estimated cost as reported by the Institution.

Application

RM 150
Local students
RM 700
Foreign students

Student Visa

RM 2,400
Foreign students

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Entry Requirements

  • 2 Principal Passes at STPM level and with 4 Credit Passes at SPM including Mathematics; or
  • 2 Passes with at ‘A’ Levels and with a Credit Pass at ‘O’ Levels / GCSE including Mathematics; or
  • The APIIT/APU Foundation or equivalent with CGPA of 2.0 and Credit in Mathematics at SPM/O-Level; or
  • 5 Grade B's in UEC including Mathematics; or
  • Canadian Pre-University (CPU) with minimum average of 50%; or
  • Australian Matriculation (AUSMAT) with minimum average of 60%; or
  • South Australian Matriculation Certificate (SAM) with minimum of 60%; or
  • International Baccalaureate with minimum 24 marks;
  • Victorian Certificate of Education with minimum average of 50%;
  • Ontario Secondary School Diploma with minimum average of 50%; or
  • A qualification that APU accepts as equivalent to the above.

Curriculum

YEAR 1
Common Modules

  • Computing & IT in the Workplace
  • Fundamentals of Software Development
  • Introduction to Databases
  • Introduction to Management
  • Introduction to Networking
  • Mathematical Concepts for Computing
  • Operating Systems & Computer Architecture
  • System Analysis & Design

Specialised Modules

  • Introduction to Object Oriented Programming

Elective modules

  • Introduction to Artificial Intelligence
  • Interactive Media & Web Design Technology

*In addition to the above, all students are also required to successfully complete General Studies modules as stipulated by the Malaysian Qualification Agency, as well as fulfill credit requirements for Co-Curricular Activities.

YEAR 2
Common Modules

  • Creativity & Innovation
  • Object Oriented Development with Java
  • Professional & Enterprise Development
  • Research Methods For Computing and Technology
  • System Development Methods

Specialised Modules

  • Computer Theory
  • Data Structures
  • Design Methods
  • Requirements Engineering
  • Software Architecture
  • Enterprise Systems

Elective modules

  • Concurrent Programming
  • Further Web Design & Development
  • iOS Mobile App Development

Internship (12 weeks)

After the completion of Level 2 students will undertake a short Internship/Industrial Training for a minimum period of 12 weeks. This will prepare them for a smooth transition from the classroom to the world of Software Engineering.

YEAR 3
Common Modules

  • Innovation Management & New Product Development
  • Project Management

Specialised Modules

  • Advance Programming Language Concepts
  • Algorithmics
  • Design Patterns
  • Software Quality Engineering
  • Designing & Developing Applications on Cloud
  • Investigations in Software Engineering
  • Software Engineering Project

    Elective modules (choose 2)

  • Advanced Database Systems
  • Distributed Computer Systems
  • Enterprise Programming for Distributed Applications
  • HCI & Usability

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